[DG: Teaching & Learning] [WG: Accessibility] [Management] Fwd: Sakai 3 Capabilities and Accessibility

Daphne Ogle daphne at media.berkeley.edu
Thu Nov 5 14:39:06 PST 2009


On Nov 5, 2009, at 9:10 AM, Eli Cochran wrote:

>
>
> But really, all we really need are simply stated accessibility goals
> for Sakai 3.
We started a new sheet for usability/design goals.  They aren't  
pedagogical goals yet in discussion we felt we didn't want lose the  
ideas.  I think accessibility goals would fit nicely on that sheet too.

-Daphne
>
> - Eli
>
>
> On Nov 4, 2009, at 10:34 AM, kamann at stanford.edu wrote:
>
>> Hi,
>> I was on the T&L call where people were talking about this Learning
>> Capabilities matrix
>> https://spreadsheets.google.com/ccc?key=0AlfbHxo2qpHEdHRuSnowVGMwWE9HY1MtVjFpY1dtS0E&hl=en
>>
>> Clay sent a notes saying the list started out around learning and
>> teaching goals, but there were a few entries that jumped ahead to
>> the technnology like "Allow me to listen to class readings with a
>> screen reader." This was written from the perspective a persona from
>> the Fluid project with low vision. We were struggling with what the
>> goal during the call and I'm not sure we got there, but we knew her
>> goal wasn't to use a screen reader. On further reflection, the
>> visually impaired student's goals here is the same as any other
>> student:
>>
>> "Easily review class readings and materials"
>>
>> This is actually not yet a row in the list, but I'll add it --
>> perhaps the accessibility considerations should be called out as an
>> additional column?
>>
>> I mentioned that this reminded me of another thread from the
>> management list -- it's posted below. Nate Angell, in response I
>> believe to John Norman's Manifesto for Grading and Rating, began a
>> list of what he's also calling "capabilities" such as accessibility,
>> discoverability, searchability, and tagability
>>
>> http://wiki.sakaiproject.org/display/MGT/Sakai+3+Capabilities
>>
>> These capabilities seem more like technological principles that cut
>> across at right angles to the list that T&L is putting together--
>> that is, that the way these learning capabilities will manifest
>> themselves will be by employing these general principles, that Nate
>> has started to outline. That may be overly simplified, but it kind
>> of looks that way.
>>
>>
>> Keli
>>
>> ----- Forwarded Message -----
>> From: "Eli Cochran" <eli at media.berkeley.edu>
>> To: "Nate Angell" <nate.angell at rsmart.com>
>> Cc: management at collab.sakaiproject.org, "sakai-dev Developers" <sakai-dev at collab.sakaiproject.org
>>>
>> Sent: Monday, November 2, 2009 9:22:10 AM GMT -08:00 US/Canada  
>> Pacific
>> Subject: Re: [Management] Sakai 3 Capabilities
>>
>> Nate,
>> Very helpful. I love the idea of having it all in one place.
>>
>> At first I wanted to pull some of the items like "accessibility" and
>> "rights and permissions" into their own list. They seem different  
>> than
>> functionality that specifically supports teaching and learning.
>>
>> But the more I think about it the more I like the one list to rule
>> them all. It supports the idea that most of these concepts should be,
>> like "Grading/Ranking/Rating/Reviewing/Evaluating", pervasive and
>> omnipresent -- baked in everywhere -- in the same way that
>> accessibility should be baked in everywhere and supported by the
>> underlying architecture.
>>
>> Thanks,
>> Eli
>>
>> On Oct 28, 2009, at 2:38 AM, Nate Angell wrote:
>>
>>> Like many of you, I've been frustrated by my ability to put my head
>>> around the conversations and intersections around Sakai 3.
>>>
>>> After a conversation with Clay, I decided to put together a stab  
>>> at a
>>> wiki presentation of a Sakai 3 dashboard that might help us organize
>>> and better understand our work.
>>>
>>> Accordingly, I've posted the bones of an example below, where I've
>>> begun a list of capabilities already under discussion for Sakai 3:
>>> http://wiki.sakaiproject.org/display/MGT/Sakai+3+Capabilities
>>>
>>> And I began to flesh out one example capability: Grading:
>>> http://wiki.sakaiproject.org/display/MGT/Gradability
>>>
>>> Still missing from Gradability are examples of actual (user)
>>> experiences and technologies used to deliver this capability.
>>>
>>> There are at least a couple of limitations I see already to this
>>> format, but I'm open to suggestions and modifications:
>>>
>>> 1) Sakai 3 work is highly relational, yet it's handy to see material
>>> in context. I already found myself cutting and pasting material that
>>> might appear in more than one place.
>>>
>>> 2) The wiki format doesn't allow a preview of the "card" format, yet
>>> the card format allows chunks of info to surface at the top of the
>>> page.
>>>
>>> --
>>> Nate Angell
>>> Client Evangelist
>>> @xolotl = twitter
>>> http://www.rsmart.com
>>>
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>>>
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>>
>> . . . . . . . . . . .  .  .   .    .      .         .              .                     .
>>
>> Eli Cochran
>> user interaction developer
>> ETS, UC Berkeley
>>
>>
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>
> . . . . . . . . . . .  .  .   .    .      .         .              .                     .
>
> Eli Cochran
> user interaction developer
> ETS, UC Berkeley
>
>
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> accessibility at collab.sakaiproject.org
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>
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Daphne Ogle
Senior Interaction Designer
University of California, Berkeley
Educational Technology Services
daphne at media.berkeley.edu
cell (925)348-4372






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