[sakai-pmc] Google Summer of Code 2015
Charles Severance
csev at umich.edu
Sat Feb 14 17:52:28 PST 2015
I agree - lets stick with two breakpoints for now until we get more experience. Devices keep getting larger and while we might think that the break is small-medium-large - we might find after a bit of experience the breaks might work better as medium-large-reallybig - or something - it just seems that two is really a good idea - but when you go to three - there might be some debate where the third one fits... smaller than small, in the middle, or larger than large...
So I think experience and user experience should be our guide rather than three for three sake.
Just my opinion.
/Chuck
On Feb 13, 2015, at 1:41 PM, Mark Reilly <mar22 at nyu.edu> wrote:
> Hi Neal,
>
> Morpheus is just working with 2 widths now but can be easily extended. The set up now is to react to the navigation: a narrow breakpoint and a wide one (mobile vs desktop). I'm thinking that it will need about 4 in the end: small, medium, large and, x-large.
>
> I'm following the Stephen Hay philosophy on Responsive Design "Start with the small screen first, then expand until it looks like shit. TIME FOR A BREAKPOINT!"
> See: http://bradfrost.com/blog/mobile/bdconf-stephen-hay-presents-responsive-design-workflow/
>
> The 'portal' is only concerned with navigation and as we QA we'll need to add some breakpoints to help the layout of the tools. Beyond a few common components the layout of the tools will be the responsibility of the tool developers.
>
> Thanks,
> Mark
>
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