[Building Sakai] [Using Sakai] Sakai SCORM Player (based upon UC Davis implementation) - news

Roland Groen roland at edia.nl
Thu Oct 14 05:21:53 PDT 2010


Hi Sam,

We'll try and merge the patches today.

Kind regards,

--
*Roland M.S. Groen*
roland at edia.nl

*Edia* - Educatie Technologie
Korte Prinsengracht 42 hs | 1013 GT Amsterdam
*T* 020 716 36 12 | *F* 020 716 36 13 | *M* 06 2423 09 06 | www.edia.nl




2010/10/13 Sam Ottenhoff <ottenhoff at longsight.com>

>  Hi Mark,
>
> Congrats on the 100% compliance score!  Is the most recent code in Sakai's
> SVN?
>
>   https://source.sakaiproject.org/viewsvn/edia/scorm/?root=contrib
>
> Thanks,
> Sam
>
>
>
>
> On 10/13/2010 3:14 AM, Mark van de Haar wrote:
>
>  We have some news regarding the Edia SCORM player that is based upon the
> UC Davis implementation.
>
>   Edia has been awarded the 100% score with the Sakai SCORM player at the
> Dutch NOiV Plugfest. During this event, organized by NOiV and Kennisnet,
> experts on education show how open-source eLearning can be employed within
> different eLearning platforms and Authoring environments. Edia’s version
> became first in the ranking of the eLearning category which also featured
> It’s Learning and N at tschool. The Sakai SCORM player works within the Sakai
> architecture, and it a continuation of the work of UC Davis. An independent
> panel of experts lauded the potential of the Sakai product in a competition
> in which it had to compete with both Moodle and Blackboard.More information
> on the NoiV Plugfest (in Dutch) can be found here:
> https://noiv.nl/onderwijsplugfest/. It is possible to test the SCORM
> player by going to http://scormplayer.edia.nl.
>
> The major functional improvement of the Edia SCORM player is that it is now
> able to publish the learners’ results to the Sakai gradebook. In the
> player’s configuration one can select which SCO (Shareable Content Object)
> should be synchronized with the grade book. The results in percents will be
> transformed to a scale from 0 to 100.
>
> The majority of bug fixes are related to the player’s navigation:
> - Resume/Suspend. Within SCORM’s datamodel the status of the package is
> saved in the datafield cmi.exit. In the old version saving within this
> datafield resulted in the SCORM player not resuming properly.
> - Quit. When qutting SCORM packages the status was not saved correctly,
> which resulted in invalid status. This has also been fixed in the updated
> version.
> - Back/Next. The back and next button were never active during the playback
> of SCORM packages. This was due to the absence of the Simple Sequencing
> Rule. This rule contains a Control Mode with the Flow property, if this rule
> is enabled with the Flow property 'True' then the navigational buttons are
> available.
>
>  This blog entry can be found on: http://www.edia.nl/en/scorm-plugfest
>
>
> --
> *Mark van de Haar*
> mark at edia.nl <maarten.vanhoof at edia.nl>
>
>  Edia has been awarded the 100% score for their Sakai SCORM player at the
> Dutch NOiV Plugfest.
>
> *Edia* - Educatie Technologie
> Korte Prinsengracht 42 hs | 1013 GT Amsterdam
> *T* 020 716 36 12 | *F* 020 716 36 13 |
> *www.edia.nl*
>
>
>
>
> --
> *Mark van de Haar*
> mark at edia.nl <maarten.vanhoof at edia.nl>
>
>  Edia has been awarded the 100% score for their Sakai SCORM player at the
> Dutch NOiV Plugfest.
>
> *Edia* - Educatie Technologie
> Korte Prinsengracht 42 hs | 1013 GT Amsterdam
> *T* 020 716 36 12 | *F* 020 716 36 13 |
> *www.edia.nl*
>
>
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