[DG: Teaching & Learning] [DG: User Experience] User Goals
Robin Hill
hill at uwyo.edu
Wed Nov 4 11:47:19 PST 2009
Since I take this seriously, having spent years teaching computer
science students to separate design from implementaion, maybe I can
illustrate the process and the difficulty with a spreadsheet entry of my
own.
========
From the point of view of an instructor (of a logic course):
1. I want an Example Bank.
Bad-- no functional description.
2. I want a set of tagged text records in an associative array.
Bad-- assumes a particular mechanism.
3. I want to maintain my examples in a personal blog that allows labels
on postings.
Bad-- assumes a particular tool.
4. I want examples that I can look up and use.
Bad-- too general and vague.
5. I want to save example of statements and reasoning when encountered
in daily life, and I want to retrieve them based on their properties
when composing course materials.
Good!
========
Clay is welcome to comment, especially if this is NOT what he has in mind.
Clay Fenlason wrote:
> On Wed, Nov 4, 2009 at 1:15 PM, Luke Fernandez
> <luke.fernandez at gmail.com> wrote:
> > I guess the question is whether there is a point where we should
> > take the technological needs which our faculty articulate at face
> > value.
>
> My experience is that this is most often counterproductive. I think
> this is why UCD starts with user *research* as opposed to simply
> asking the users what they want. The important considerations are
> very often the ones we are not conscious of, let alone those we're
> able to articulate well, not to mention articulate a solution that
> will also work for other people and fit well with other technical
> solutions in the same space, and so forth. It takes talent to
> synthesize sets of needs and come up with good answers, and that
> talent is not aided by leaping into implementation details too
> quickly.
>
> My underlying aim is to see us build something helpful and useful,
> not do a product comparison (and maybe that's why you are coming at
> this from a different angle). We've got designers ready to do work,
> and they're the ones with the sort of talent I indicated above. We
> need to help them cut through to what's essential, not get distracted
> by incidental detail.
>
> I think we're all familiar with conversations where someone confronts
> us with their issue, we start to raise possibilities or workarounds
> and press on details of what they're asking for, until they finally
> throw up their hands and say, "Look, I just want something that will
> <insert simple thing here> and not be a PITA, and if you can give me
> that I'll be happy." When they get to the point of putting it that
> way, then I think we're getting somewhere.
>
> ~Clay _______________________________________________ pedagogy
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--
Robin Hill, Ph.D. hill at uwyo.edu 307-766-5499
Instructional Computing Services http://www.uwyo.edu/ctl
Ellbogen Center for Teaching and Learning University of Wyoming
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